GAME DESIGN CASE STUDY

Bibots Design Retrospective

After several years of development, I documented the major design decisions, production constraints and lessons learned while creating Bibots.

Rather than describing every feature, this retrospective focuses on the reasoning behind the game's systems, the design challenges encountered, and the solutions that shaped the final experience.

CONTENT
  • Design Pillars
  • Combat Philosophy
  • The Switch Mechanic
  • Combat Systems
  • Build Expression
  • Encounter Design
  • Production Learnings
DOCUMENT

15 pages ยท PDF

Bibots Design Retrospective