PHILIPPE DUHAMEL

GAME DESIGNER • UNITY DEVELOPER • GAMEPLAY PROGRAMMER

Independent game production, from prototype to commercial release.

Philippe Duhamel

Projets

Bibots
COMMERCIAL INDIE GAME

BIBOTS

Top-down shooter roguelike developed in Unity and published with Plug In Digital.

  • Gameplay Programming
  • Game Design
  • Integration Art & VFX
  • Production & Polish
  • UI Design & Developpement
Welcome To Burry
INDIE PROJECT IN DEVELOPMENT

WELCOME TO BURRY

Adventure game that combines crafting, exploration, and environmental storytelling

  • Game Design
  • Gameplay Programming
  • Integration
Eleonore
INDIE PROJECT IN DEVELOPMENT

ELEONORE

A narrative beat 'em up that blends visceral violence, social satire, and a metaphor for anger.

  • Game Design
  • Gameplay Programming
  • Integration
Chromablast
FINAL STUDENT PROJECT

CHROMABLAST

A fighting game where players face off in 1-on-1 battles using projectiles. Final project at ISART DIGITAL Montreal.

  • Combat System Design
  • Character Design and Balancing
  • Animation System Programming
  • Animations Integration
Sawrry
GAME JAM PROJECT

SAWRRY NOT SORRY

An unpredictable party game for 2 to 4 players created during the Disc Room Game Jam

  • Game Design
  • Gameplay programming
  • VFX with Unity particle system
  • Animations & Assets Integration
dqb
PERSONAL PROJECT

DQ BATTLER

Prototype of an auto-battler inspired by the Dragon Quest franchise, combining strategy, unit management, and progression systems.

  • Gameplay & System Programming
  • UI Design & Integration
  • Combat Systems Design

A versatile approach to indie game development.

As the founder of the independent studio Square Squid, I designed and developed Bibots, a roguelike published by Plug In Digital.

I work across the entire production pipeline: game design, gameplay programming, integration, UI, VFX, and production.

With experience working in small teams and iterative environments, I develop experiences that prioritize system consistency, clear design intent, and high-quality execution.

CONTACT

Let's talk about your projects.

Available for collaborations in game design and Unity development.