FINAL STUDY PROJECT

CHROMABLAST

Versus fighting game based on projectile combat that emphasizes strategy, clarity, and accessible yet competitive matches.

DURATION

2016 — 2017

PRODUCTION

Design and balancing of game mechanics and characters for a final-year project developed by a team of nine people using Unity.

RESPONSIBILITIES
  • Combat System Design
  • Character Archetype Design
  • System and Character Balancing
  • Animation Implementation and Management
PLATFORMS
Itch.io
Eleonore