PERSONAL PROJECT IN PROGRESS

DQ BATTLER

An auto-battler inspired by the Dragon Quest franchise, focusing on team composition and unit management during procedurally generated runs.

DURATION

IN PROGRESS

PRODUCTION

Design and development of a personal prototype in Unity, focusing on the creation of modular gameplay systems, production tools, and a scalable architecture.

RESPONSABILITÉS
  • Gameplay & System Programming
  • UI Design & Integration
  • Combat Systems Design
PLATFORMS
TBD
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